MATSUZAKI on X: "@kmcurry @LumaLabsAI OK. It is very simple. 1) Import the OBJ model captured by LumaAI into Blender and delete unnecessary vertices (floors, etc.) The model data provided by LumaAI
![edit mode - Most efficient way to remove unwanted vertices in an object with 59,000 points? - Blender Stack Exchange edit mode - Most efficient way to remove unwanted vertices in an object with 59,000 points? - Blender Stack Exchange](https://i.stack.imgur.com/SjMYx.jpg)
edit mode - Most efficient way to remove unwanted vertices in an object with 59,000 points? - Blender Stack Exchange
![Is there an easy way to remove the unnecessary vertices? After I added the skin modifier it added all these extra vertices. (Decimate doesn't help) : r/blenderhelp Is there an easy way to remove the unnecessary vertices? After I added the skin modifier it added all these extra vertices. (Decimate doesn't help) : r/blenderhelp](https://preview.redd.it/1izem56qujv81.png?auto=webp&s=49cce093401b345707c72abc9f436cf160b210b7)
Is there an easy way to remove the unnecessary vertices? After I added the skin modifier it added all these extra vertices. (Decimate doesn't help) : r/blenderhelp
![How to remove unused vertices/faces inside mesh, for lesser polycount. (To be exported as GLB) : r/blenderhelp How to remove unused vertices/faces inside mesh, for lesser polycount. (To be exported as GLB) : r/blenderhelp](https://preview.redd.it/zhvo509r7sk81.png?width=1254&format=png&auto=webp&s=5483bba82770dec2b1574cc0031ee12952c8d8cc)